When it comes to visual consistency in gaming, HDR is the new existing trend. It stands for High Dynamic Range and refers to the contrast of an image. It’s about getting the maximum difference between black blacks and white whites, and the difference that this can make the content intake quite large. The contrast is not only very pleasing to the eye, but also allows for much more detail and depth of color.
HDR is still relatively new to the scene compared to other technological inventions and the implementation can vary greatly (it opens in a new tab). But that’s also why I’m excited to see a Windows 11 update to give you a little more on how you view your HDR content.
So far, it’s just a matter of turning HDR on or off on Windows and while it does a smart job, it’s not quite right. Sometimes things get overexposed, wasting quality and definition, which is actually the opposite of what HDR is looking for. out for. Other times, it doesn’t seem like enough and leaves you wondering if it works at all.
According to Sweclockers (opens in a new tab), Microsoft publishes a slider for Windows’ automatic HDR feature and time to be alive. The slider works through the Windows Settings menu, but it can also be adjusted on the fly if you return to the Xbox Game Bar.
This can be wonderful for some games that are still a bit experimental in their use and may want to adjust on a case-by-case basis. Most of them hoped to be able to solve and forget them, and there are others There are also smart news. The new slider can even save settings to game profiles so you can compose the games you play to the max to have the maximum HDR productive point for them.
Given the growing popularity of HDR, it makes sense for Microsoft to optimize Windows 11 to take full advantage of it. There is even a calibration tool, and other parameters will arrive in the future. Given how smart HDR gameplay can be when done correctly, this is a much-loved progression along with other exciting new features, such as advanced use of renewables (opens in a new tab) and cellular icons (opens in a new tab).
Hope has been writing about games for about a decade, starting long ago on Nintendo’s Australian fan site, Vooks. net. Since then, he’s talked too much about games and generation for publications like Techlife, Byteside, IGN, and GameSpot. Of course, it’s also here on PC Gamer, where you can enjoy your nerdy inner hardware with news and reviews. he will share them with you here. When he’s not writing about other people’s amazing creations, he’s working on what he hopes to one day make his own. You can find your fictional sci-fi listening delight on the podcast/album/chill out ambient remote radio screen on BlockbusterStation. buzzsprout. com. No, unfortunately, he’s not kidding.
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