The Video Game History Foundation Launches Its Massive Digital Library

When the unceremonious Inshapeer game unceremoniously shuts down in 2024 after operating for more than 30 years, it’s another sobering reminder that corporations shouldn’t be trusted to appreciate and maintain video game history. It’s a more productive task suitable for historians, librarians, and enthusiasts of other people’s global network who simply love this form of entertainment.

Fortunately, the Video Game History Foundation has been toiling away since 2017, cataloguing and digitizing an absolutely massive archive of materials. And now that video game history library is freely available to everyone.

The long -term objective here is simple: to build and maintain the country’s first committed library for the examination of the history of video games. The team uses the same team that is used in educational libraries and museums, and it turns out to have built the Videogame history library with detailed metadata, a physically powerful studies formula and the option to visualize the entire media bureaucracy in your browser.

As a user who grew up at the dawn of the national console era and covers video games for a living, it’s nothing short of exciting. But that undoubtedly opens up a whole new possibility for video essayists, documentary producers, authors, game developers, and anyone fascinated by the way games are created, marketed, sold, sold, and won across audiences throughout history.

According to VGHF, one of the most prominent aspects of the initial release collection is a collection of documents of the retired game manufacturer Mark Flitman. flitman has worked in degrees of games production in corporations that he has definitely heard speak, such as The acclaimed , Atari, Konami, Hasbro and Midway.

“[Mark] allowed us to digitize and share the mountains of paperwork and digital file backups he’s kept in his basement for over two decades,” VGHF’s Phil Salvador says. “Even if you don’t know the games he worked on—and you probably know a few!—his papers are an incredible record of the business of video game production and marketing.”

Here are some collections that marked me, and slightly scratch the surface of what is available:

Access to the video game history library is free, although the organization’s existence relies on donations. No subscription or account is required. That said, it’s currently in “early access,” which means that your search may produce a result that isn’t yet viewable. Have fun over there! It’s a very, very deep and exciting rabbit hole.

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