The foundation of video game history is launching a new virtual library

The foundation of the history of the video game officially presented an early access edition of its new virtual library, absolutely loose for other people to consult now. If you do not know them, the VGHF is an organization 501 (c) 3 not of profit purposes committed to the preservation and component of the history of the history of video games through data resources and media reensations. This new library gave public access to tons of content that extends from the first days of Atari to the recent titles that reached the market. But an intelligent component of his collection focuses on the 80s and 90s on the top of the world’s explosion. We have more information about today’s announcement, as well as a new video of the team that exceeds what they can locate when they paint to expand their library.

Reseekers, gamers, and the general public will have access to more than 30,000 curated files (with many more to come) of the industry’s ephemera directly from VGHF’s physical collection, aggregating more than 1,500 outdoor video game magazines in full text, full text, full text, full text, full text, full text, never dressed game progression assets, artwork, promotional materials, and more game relics, making it one of the largest repositories in the history of the gaming industry in the world. Anything with a desire or interest to be more informed is encouraged to bookmark and access the wealth of data and exclusive physical pieces that span over 50 years. The VGHF library is designed as a one-stop and search tool, allowing users to search for express games, authors, authors, publishers, and other metadata in public and past internal materials:

The VGHF Library also houses more confusing virtual materials, such as old art assets and data sent to magazines for use in their publications, or consulting internet sites and presentations as seen.

“We’ve been working on this project since we founded the Video Game History Foundation in 2017, so we’re extremely proud to start providing access to our digital library and continue our mission to make video game history accessible to anyone,” said Frank Cifaldi, founder of the Video Game History Foundation. “We believe that with the right tools, anyone can be a video game historian, and we can’t wait to see what new stories our archive inspires. We also hope this inspires those in the video game industry to consider the importance of preserving their work and contributing to initiatives like ours.”

“In the Videum History Foundation, we believe that the most productive way to examine the history of the game is to have access to raw materials,” said Phil Salvador, director of the VGHF Library. “Our vision has been to open our collections to all, to whom and anywhere they are, and after years of work, we take the first step today to this open virtual future. We sincerely believe that this tool will replace the way in which others People examine the history of video games.

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