Sony estimates that its PC gaming sales will increase by 375% until next year

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Sony’s most recent financial forecast, inserted in a presentation to investors on Wednesday, saw the company reveal a wealth of information about its various generation and entertainment platforms. Still, the presentation had a lot to say about its play space. Rightly so: Sony’s “gaming” and network installations segment generated $25. 1 billion in global sales of hardware, software and other products. The company’s “fiscal 21” ended in March 2022. recorded a fiscal year 2020 profit of $15. 37 billion in June 2021).

Going through the company’s presentation, which combined existing figures with prospective estimates, one page stood out: the “exponential growth” of its diversity of PC games. The result is arguably Sony’s maximum positive admission to the number of Sony games, adding past PlayStation Exclusives, which may hit the PC in the next nine months.

There’s no way Sony can succeed in its sales estimate for fiscal year 22 without more new games, and many of them. Its last two years of overall PC game sales generated around $115 in revenue, drawn from 3 ports of old PlayStation 4 exclusives on Windows: Horizon Zero Dawn, Days Gone, and God of War (2018).

Still, Sony insists its next fiscal year will end with $300 million in PC gaming sales, a 375% year-over-year increase and nearly triple the combined PC game SALES over the past two years. This ambitious estimate only becomes more ambitious when we explain an apparent question to you: no, Sony does not come with the sales of Destiny 2, which evolved through the Bungie studio recently acquired by Sony, as part of this budget.

Instead, Sony Interactive Entertainment President Jim Ryan indicated that this player would be powered into components through Uncharted’s PC port announced in the past: Legacy of Thieves Collection (which includes Uncharted 4 and its semi-sequel The Lost Legacy), as well as two Games. new ones that are expected to launch on PC and PlayStation.

Either way, in the short term, SIE has yet to release a PC game in its fashion momentum that has surpassed $40 million in profits in a single calendar year. Its three most recent PC ports have arguably entered a downward trajectory of reduced profits. If we want to be positive about winnings consistent with the game, SIE would like no less than five new PC game releases, all sold at highly successful levels, to get closer to its bullish estimate.

Oddly enough, the most productive resource we can turn to about Sony’s potential PC ports comes from the notorious “Nvidia leak,” which included stub entries posted on Nvidia’s GeForce NOW servers in September 2021 (and more in November). The leak had some truth to it, confirming totally unforeseen prices like the definitive trilogy of Grand Theft Auto and Ruined King: A League of Legends Story. It also included two of the PORTS for PC despite everything announced by Sony.

The games on this September 2021 list, in alphabetical order:

Keep in mind that the list ignores PlayStation-exclusive franchises, such as Marvel’s Spider-Man and The Last Of Us, in favor of unforeseen titles like a PlayStation VR From Software exclusive and an unannounced sequel to a 2015 two-stick shooter. In other words, it’s not a general list of best-selling console exclusives. Still, it’s still unclear precisely which of them were officially shipped to Nvidia via Sony as planned PC ports and which, if any, won pages off Nvidia’s heels for mere speculation.

However, Sony’s PC port plans are shaking up next year, sowing the seeds of its bullish expansion when it acquired the NIXxes PC gaming port power about a year ago. More attractive as a component of this week’s PC earnings estimates, it’s worth noting that we haven’t yet noticed the culmination of this acquisition, as Nixxes contributed nothing to the development of the God of War (2018) port that was introduced earlier this year.

The rest of the presentation heralds a further expansion in PC gaming sales in the coming years, as well as similar bullish momentum for new games on smartphone platforms. By 2025, SIE estimates that part of its game’s release will be on PlayStation 5, with the other part splitting around 60/40 between PC and cellular platforms, respectively. It also sees the publisher, which has basically focused on the exclusive triple-A games of the PlayStation 4 era, announces its goal of releasing many more “live service” games. , with two games unannounced until the end of fiscal year 22 and around 12 traded through Sony until the end of fiscal year 25.

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