Paramount’s “Halo” Season 1 Review: No, It Didn’t Go Well

Now that all nine episodes of Paramount Plus’ Halo TV screen have reached Season 1, I tried to reflect on the screen as a whole now that everything combines for its finale. Anyway, Season 2 is coming, but even if it hadn’t been given the green light beforehand, it would have been, contemplating Halo, a hit with viewers, Paramount’s biggest series. in the short service life of the transmission service.

It’s not very good.

It’s not a very clever sci-fi show, with so many important features in the streaming age (The Expanse!Raised through Wolves!) and each episode. Spoilers follow.

There are a few things, very few, that I liked in the first season of Halo. Kai-125 through Kate Kennedy, a member of the silver team who is allowed to take flight once the emotional suppression chip is removed and becomes simply. . . Very smiling and clumsy, the friendliest character on a screen full of intensely detestable characters, and she brings to life each and every scene she finds herself in.

I’ll also be congratulating the editing of the Cortana show, where while some of the resolutions Cortana made were weird and bad in the end, the resolution to use Jen Taylor from the game was the right one, and I even enjoyed the combination of CG they created. for the images of the character, which were larger than the first recommended appearances. It was one of the only pieces in the series that reminded me that yes, I was watching a Halo show.

There is also a very clever war series in which an organization of Jackals and Grunts took on the Master Chief, his Spartan comrades, and the USNC. It’s very well done and it’s a lot of fun, but unfortunately, the other two main wars in the series weren’t as clever. and felt reduced by bad special effects and bad choreography.

However, it is. . . only about everything. Everything else, I think, is pretty bad, and that’s most commonly due to the number of adjustments made to the source hardware in almost each and every turn. Not that Halo was a brilliantly masterful story to begin with, but if you go to make any adjustments, let it be for the better, not to make things worse.

My most important factor with the screen is seamlessly what they chose to do with the Master Chief himself. As much as he can say, Pablo Schreiber loves Halo and being the Master Chief, his John-117 almost never feels like the Master Chief. The resolution to take off the helmet, devoid of armor and with a million lines, goes against everything we know of the stoic and invisible leader. It makes him what I would consider a completely different character, intrinsically disconnected from the game icon. And that’s amplified by the fact that Pedro Pascal’s Mandalorian is right there, showing that you can still act and show emotions and “humanize” a character even when you can’t see his face under a helmet.

I would have agreed to some “facial revelations” from the series, but it worked so far in the opposite direction that it was absurd, fitting into a meme after Master Chief’s Master Cheeks was shown in an episode, and then, when Master Chief has sex. The fact that the Master Chief was having sex was quite strange at first, but the context was simply absurd, that he was sleeping with an enemy prisoner of war on his mobile while Cortana watched and triggered events that would most likely eventually lead to The Fall of Reach. Just a really wild and colossally stupid writing decision.

And while Halo was made up of nine episodes of about 55 minutes each, it’s more than simple to see how this could have been reduced by getting rid of Kwan Ha’s entire story. I completely agreed that Kwan Ha and Chief would join. as unlikely allies at the beginning of the series. But then again, another puzzling resolution was to send him without delay into a completely separate situation that, for now, has virtually nothing to do with anything else happening in the universe. After an episode focused on Kwan at the end of the season, it was literally never noticed or heard, not even in a bachelorette symbol from the finale. This is how they made it insignificant. There was nothing with her character or actress, but the script made her useless.

I don’t have much confidence at one point in the season of this exhibition. Things seem to be moving at a snail’s pace. We didn’t even succeed in a real Halo or saw success in the fall at the end of the season. I have no idea what multi-year plan they can map out here, but they don’t seem to have received much feedback. from the heart, ignoring the “hateful,” and that’s a bit of a fear for the Halo logo in total that I keep seeing 343 workers say how much they like the screen each week.

For me, it’s a failed experiment, and Halo doesn’t need help with its volatile logo right now contemplating the way Infinite is developing. I was fascinated to see strange decisions made every week and I can’t wait to do that. for some other year, but is the screen good?No, no, it is not.

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