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Development groups will continue to refine the user experience, while companies will offer logo and game content activations in preparation for the full launch.
Motorsport games and BTCC
MIAMI, June 2, 2022 (GLOBE NEWSWIRE) — Motorsport Games Inc. (NASDAQ: MSGM) (“Motorsport Games” or the “Company”), leading racing game developer, publisher and provider of the esports ecosystem of official motorsport racing. Globally, today announces an update to the promotional plan, adding activations, content versions and “first reading content” generation demos via rFactor 2, for its planned official British Touring Car Championship (“BTCC”) game, which will be released in 2024, as previously revealed through the Company. A link to the rFactor 2 content preview can be found here.
Motorsport Games and its developers are expanding and strengthening their BTCC progression efforts to optimize the user experience, deliver a better price proposition for the end user, and improve product differentiation within a physically powerful racing game market. By expanding their progression efforts, motorsport Games’ progression team will fundamentally overhaul the platform, allowing for a cleaner code base with more physically powerful features. As part of those efforts, Motorsport Games will leverage enhancements to the rFactor 2 platform, developed as part of its paints on KartKraft, to strengthen BTCC’s offering, unifying the name with the company’s existing and long-standing product portfolio to create the most productive user. live imaginable.
George Holmquist, Vice President of Publishing and Marketing at Motorsport Games: “We are expanding our progress efforts in btcc publishing to create the most productive party imaginable for all players, with the full help of our BTCC partners. Motorsport Games and BTCC are committed to bringing this outstanding and popular motorsport series to life in the virtual world. We remain excited about this task and take a look at the many activations and content releases we have planned for the BTCC game.
While those progression efforts are underway, Motorsport Games and BTCC will have several activations that enthusiasts will be able to participate in. the International Motor Show and the long-term BTCC celebrate the 2023 season. During those races in 2022 and most of 2023, the BTCC Fan Zone will have two to four racing simulators with btcc “first reading content” generation demonstrations via rFactor 2. As the progression of the BTCC game progresses, each activation will come with the official BTCC game through on-track demos. Participating fans will be able to provide real-time feedback on the progression of the new game. As progression approaches, launching completes in 2024, more content is expected through the first playable demos.
In the charge, Motorsport Games plans to upload more BTCC-branded content to the rFactor 2 simulation platform, which would also host normal BTCC esports events. Motorsport Games and rFactor 2 have loaded the Infiniti Q50 and Toyota Corolla BTCC cars into the simulation for enthusiasts to drive as a component of an initial content release. BTCC’s daily festivals through the rFactor 2 festival formula will be open to all users, allowing for statistically based benefits for each driver’s rating. All content published through rFactor 2 will be used as a technical testbed, allowing official users and drivers to provide feedback to the progression team and help create the best party at the full launch.
Alan Gow, CEO of BTCC: “While we perceive that our enthusiasts are eager to get their hands on the BTCC game, I can assure you that the increased progression efforts Motorsport Games is looking for with the game’s launch in 2024 are worth it. “We invite all our enthusiasts to attend activations at decided BTCC events later this year to take a first look and give their feedback, to help make btcc’s new game the best.
Motorsport Games will announce more information about certain BTCC events with trial versions of the game as the activation date approaches. Fans are encouraged to keep up with the prestige of btcc’s official game through Motorsport Games and BTCC social media.
To keep up with the latest Motorsport Game news, visit www. motorsportgames. com and follow us on Twitter, Instagram, Facebook and LinkedIn.
About Motorsport Games: Motorsport Games, a Motorsport Network company, is a leading developer, publisher and provider of racing games for the esports ecosystem of official motorsport racing series worldwide. It combines innovative and engaging video games with exciting esports competitions and racing content. Enthusiasts and gamers, Motorsport Games strives to make the joy of racing available to everyone. INDYCAR, 24 Hours of Le Mans, rFactor 2, KartKraft and the British Touring Car Championship (“BTCC”). Motorsport Games is an award-winning esports spouse selection for the 24 Hours of Le Mans, Formula E, BTCC, FIA World Rallycross Championship and eNASCAR Heat Pro League, among others. Motorsport Games creates a virtual racing ecosystem where each and every product sparks excitement, each and every esports event is an adventure and every story inspires.
About the British Touring Car Championship: The British Touring Car Championship (BTCC) was established in 1958 and is Britain’s most popular motorsport exhibition with its racing season featuring ten events at the UK’s most productive circuits. It is contested by professional racing drivers at the festival versions of street cars, which gives it a great appeal to the public. More than 380,000 people watch the BTCC through the track each year and it receives extensive exposure on UK terrestrial television on the ITV network, with ten occasions broadcast live on ITV, ITV4 and itv. com.
The 2022 crusade marks the beginning of btcc’s hybrid era, as the championship becomes the world’s first roaming car series to incorporate hybrid power into all of its race cars.
Forward-Looking Statements:
Certain statements in this press release, convention call, and webcast that are not prior facts are forward-looking statements within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act. 1934 Securities, as modified and provided pursuant to the safe harbor provisions of the Private Securities Litigation Reform Act of 1995. prospective. Words like “continue”, “will”, “possibly”, “may also just”, “deserve”, “expect”, “expect”, “plan”, “intend”, “anticipate”, “believe”, “esteem “, “predicts,” “forward-looking” and similar expressions are intended to identify such forward-looking statements. These forward-looking statements include, but are not limited to, statements about: (i) launch of the BTCC Game in 2024 and/or activations of the BTTC Game in which enthusiasts would possibly take part; (ii) and the expectation that each activation will come with the official BTCC game through on-track demonstrations; (iii) the expectation of refining the user experience, offering a better price proposition to the end user and decorating product differentiation within a physically powerful racing game market; (iv) the expectation that with increased progression efforts, the Company’s progression team will fundamentally overhaul the platform, allowing for a cleaner code base with a more physically powerful capability in the BTTC game; (v) the expectation that the Company will take advantage of the improvements in the Factor 2 platform, developed through its paintings in KartKraft, will decorate the BTCC game; (vi) the expectation that more content will be made available through “first play content” demos and that such demos will be made available through rFactor 2; (vii) the expectation that the unification of the BTTC name with the Company’s existing and long-term product portfolio will create the most productive user experience imaginable; (viii) that fans participating in activations will be able to provide real-time feedback for the progression of the new game; (ix) that as the progression gets closer to full release in 2024, more content will be made available through early playable demos; (x) the expectation that BTCC branded content will be added to the rFactor 2 simulation platform and that this platform will also host regular BTCC esports events; (xi) the expectation that daily BTCC festivals through the rFactor 2 festival formula will be open to all users and that such festivals will allow stat-based benefits for each driver rating; (xii) the expectation that content released through rFactor 2 will be used as a technical test bed, allowing official riders and riders to provide feedback to the progression team and help create the most productive experience when the game is complete result; (xiii) the expectation that the new BTCC game will be the most productive; (xiv) that the increased progress efforts the company is making in connection with the BTCC game launch in 2024 are worthwhile; and (xv) the expected long-term effect on new or planned products or offerings and the timing of the launch of such products and offerings, adding to, but not limited to, the Company’s confidence that we will meet the roadmap of our product. Forward-looking statements involve significant dangers and uncertainties that may also cause actual effects to differ slightly from those expressed or implied by forward-looking statements, many of which are sometimes beyond Motorsport Games’ control and difficult to predict. . Examples of such dangers and uncertainties come with, but are not limited to: (i) difficulties, delays or below-expected functionality in achieving the Company’s expansion plans, objectives and expectations, for example due to a recovery lower-than-expected economic recovery and/or the economic recovery of the Company. inskill, in whole or in part, to continue to execute its business methods and plans, for example, due to lower than expected acceptance of the Company’s new game names, the Company’s cheats, or inskill to launch its games as than planned, less greater than- the expected functionality of the game has an effect on visitor acceptance and higher than expected sales and/or charges and expenses to expand and launch your games, adding but not limited to hard work charges higher than expected and, in addition to the items set forth in (ii) through (iv) below, the location continued the Company’s monetary prestige and its ability to offload more debt or fair financing to meet its liquidity needs, as the g or have a fear rating in the Company’s annual audited financial statements, which makes it difficult to offload new financing on terms appropriate to the Company, if at all. ace; (ii) gimmicks, delays or unforeseen occasions that could possibly have an effect on the timing and scope of new product launches, such as gimmicks or delays in the use of your product progression painters body in Russia due to the invasion of Russia on Ukraine and similar sanctions and/or more restrictive sanctions that make transactions in the region more complicated or costly and/or complications and/or delays resulting from any resurgence of the ongoing and widespread COVID-19 pandemic; (iii) lower than expected benefits from the implementation of the Company’s control methods and/or adverse economic, market and geopolitical situations that have a negative effect on industry trends, such as curtain adjustments in the markets of hard work, a longer or longer than expected inflationary environment (such as the effect on customer discretionary spending due to significant increases in energy and fuel rates that have been emerging since the beginning of 2020), an interest rate environment higher interest rates, tax increases that affect customer discretionary spending, and/or quantitative easing that have effects on higher interest rates that have negative effects on customer discretionary spending or adverse progressions similar to the Russian invasion of Ukraine; and/or (iv) pitfalls and/or delays in the resolution of our liquidity position, and other unforeseen pitfalls in the resolution of our current monetary condition and our ability to offload more capital to satisfy our liquidity, adding, without limitation, pitfalls in discharging financing that is on commercially appropriate terms for us or not at all, such as our ability to aggregate in whole or in part any potential debt and/or equity financing transactions, as well as any ability to achieve fee discounts and/or lower-than-expected budget availability under its $12 million Motorsport Netpaintings line of credit. Factors other than those discussed above may also cause the effects of Motorsport Games to differ greatly from the expected effects. Other examples of such dangers and uncertainties come with, but are not limited to: (i) higher-than-expected delays and expenses similar to the ongoing and extended COVID-19 pandemic, any resurgence of COVID-19, and the invasion of Russia to Ukraine; (ii) Motorsport Games’ ability (or inability) to own existing licenses and download further licenses and other agreements with various racing series; (iii) Motorsport Games’ ability to effectively manage and integrate any joint venture, business acquisition, solution or technology; (iv) unexpected operating charges, transaction charges and actual or contingent liabilities; (v) the ability to attract and retain qualified painters and a key body of painters; (vi) the negative effects of the upper festival; (vii) adjustments in customer behavior, which are added due to general economic points, such as higher inflation, higher energy charges and higher interest rates; (viii) Motorsport Games’ ability to protect its intellectual property; and/or (ix) local, industrial and general commercial and economic situations. Other items that may also cause actual effects to differ slightly from those expressed or implied through forward-looking statements may be discovered in Motorsport Games’ filings with the SEC, adding its Annual Report on Form 10-K for the fiscal year ended. December 31, 2021, its quarterly reports on Form 10-Q filed with the SEC in 2022, and in its upcoming filings with the SEC. Motorsport Games anticipates that upcoming events and progressions will possibly adjust your plans, goals and expectations. Motorsport Games undertakes no obligation, and in particular disclaims any purpose or obligation, to update any forward-looking statement, whether as a result of new information, long-term events or otherwise, except as expressly required by law. Forward-looking statements speak only as of the date they are made and should not be relied upon as representative of Motorsport Games’ plans and expectations as of any future date.
Website and Social Media Disclosure: Investors and others deserve to note that we announce monetary curtain data to our investors, our Investor Relations website (ir. motorsportgames. com), SEC filings, press releases, calls to public conventions, and webcasts. We use those channels, along with social media and blogs, to talk to our investors and the public about our business and products. The data we post on our websites, social media and blogs may be considered vital data. Therefore, we inspire investors, the media and others interested in our business to review the data we publish on websites, social networks and blogs, adding the following data (the list of which will be updated periodically on our Investor Relations website):
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Social Media
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Investors: Ashley DeSimoneAshley. Desimone@icrinc. com
Press: ASTRSK PRmotorsportgames@astrskpr. com
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