Microsoft has released an Xbox Wire update on the release of Xbox Series X. There isn’t much percentage data in this new bulletin, but the key is that the rugged next-generation console will be available in November. In the release news, he also revealed that Halo Infinite would not arrive in time, as 343 Industries wants more time to adjust the game and developers should avoid karoshi.
So we set the xbox X series release month. It’s bigger than the ‘Christmas season’, but we don’t have an express date and value is a source of speculation. Meanwhile, Microsoft reminds us of the promise of hardware, the software it has aligned, and the titles already available.
In terms of hardware, the new rugged Xbox features direct hardware-accelerated X-ray tracking, speeds of up to 120 frames consistent with seconds, 4K images, HDR, faster charging times, and fast recovery for multiple games. On the software side, it is planned to release more than 50 titles before the end of the year, optimized for Xbox Series X. In addition, 40 popular games are “optimized to take advantage of the full merit of Xbox Series X”. On Twitter, Microsoft indexed the Xbox Series X titles that it already announced for Xbox Game Pass. Experienced console players and veterans of old-fashioned games also check out the thousands of games that can be played through 4 generations of old-fashioned compatibility.
There has been no official mention of Xbox Series S.
Some idea that the Trailer for Halo Infinite’s gameplay a few weeks ago lacked glitter. This must have been a complicated decision, but like many before, Microsoft/343 Industries bit the ball after the low compliment of its presentation and loaded the load progression time to adjust the product.
In a blog post on the Halo website, 343 Industries says the game will be available in 2021. Several points would have influenced the decision, adding the existing effects of Covid-19. “The extra time will allow us to complete the critical paintings needed to deliver the ultimate ambitious Halo game ever created with the quality our enthusiasts expect,” said Halo Infinite studio manager Chris Lee, summarizing the situation.
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