If you play PC games and don’t use oversampling, you bet wrong

When we review gaming laptops here at Tom’s Guide, our testing guru, Matthew Murray, runs frame rate tests with a laptop’s local display solution and in 1080p (1920 x 1080). This is a key procedure for detecting a laptop’s raw GPU processing strength, and those numbers are surely important.  

Still, if you own an Nvidia 30 or 40 series graphics card (both DLSS levels of Team Green) or if a game is AMD FidelityFX Super Resolution or Intel XeSS, and you don’t use any of those oversampling bureaucracies, you’re betting. A bad game on PC.  

At least in the semi-spicy opinion of this writer.  

In case you don’t know what supersampling is, it’s an AI-powered strategy that smooths out the quality of in-game symbols by cutting jagged edges while also helping to increase the frame rate by rendering a name in a superior solution and then shrinking it to fit. the length of your monitor.  

It all sounds a bit technical, right? Simply put, when oversampling is done well, it increases frames according to the timing of a game with minimal loss in the quality of symbols for playback at your screen’s local resolution.  

Frame enhancement generation was a novelty when Nvidia introduced DLSS (Deep Learning Super Sampling) in early 2019. Over the years, it has continued to improve.  

In some games, like my beloved Cyberpunk 2077: Phantom Liberty, DLSS 3. 5 in Quality or Balanced mode is so beautiful that not even my obsessive eyes can tell the difference between upscaling and local 4K playback on my 48-inch LG OLED C2, which I use as my main gaming demo in my home office.  

The symbol above the moldable PC version of God of War is the dictionary definition: “a picture is worth a thousand words. ” DLSS remains the most effective form of oversampling, and is a game-changer when it comes to extracting more symbols.  

Putting on Pappa Kratos’ rugged shoes in enhanced 4K compared to running the reset natively in this solution can allow you to recover up to 36 frames per minute (depending on your hardware). I’ve played a ton of games with DLSS and the generation has reached such a phenomenal point thanks to advancements in AI that I’ll never use it when I name this feature in the future.  

There’s no doubt that Nvidia is still the undisputed leader when it comes to oversampling, but Intel XeSS has impressively surpassed its rival in quick time. As for AMD’s scaling methods? While that’s great, you can make the Steam Deck even better. If you’re using FSR 3. 1 on a set of PlayStation ports, it’s the worst form of oversampling in terms of delivering clarity close to the local screen resolution symbol.  

Simply put, if a game supports top-sampling and you have the PC hardware to do it justice, my opinion is that you deserve to turn it on.  

Dave is PC editor at Tom’s Guide and covers everything from state-of-the-art laptops to ultrawide monitors. When he doesn’t care about dead pixels, Dave likes to rebuild his PC without any explanation. In a past life, he worked as a video game journalist for 15 years, signing to GamesRadar, PC Gamer, and TechRadar. Although it has a graphics card that costs about the same as an average used car, it still likes to play games on the pass and is glued to its Switch. Away from technology, Dave spends most of his time walking his husky, buying new TVs at an embarrassing rate, and obsessing over his beloved Arsenal.  

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