The Nintendo Switch 2 and its potentially imminent announcement have dominated gaming discourse for well over a year. While certain folks are naturally excited about Nintendo’s next system, I wasn’t one of them. Don’t get me wrong, the NES and SNES rank among my favorite gaming consoles, and I respect what the company has done for gaming as a whole. However, I’m not the biggest fan of Nintendo’s first-party games or the hardware those titles run on.
I bought the original Nintendo Switch at launch and barely touched it. I played almost exclusively in docked mode since I found the actual handheld uncomfortable to hold. And while games I loved like Super Mario Odyssey and Metroid Dread looked decent enough on my old 1080p TV, every game looked atrocious when I upgraded to the LG CX OLED 4K. The Marseille MClassic graphics enhancer peripheral helped make the games look better, but the experience wasn’t great.
Given that, I had no true interest in the Nintendo Switch 2. However, after the console’s motherboard allegedly leaked on Reddit, I’m having a change of heart. Though the Switch’s reported specs won’t allow it to play games with the same graphical fidelity and performance as they would on a PS5, it could have a game-changer feature that might make me consider buying Nintendo’s system.
Based on images of the alleged Nintendo Switch 2 motherboard, the Switch 2 will utilize an Nvidia SoC (system on a chip). The chip in question is built on Samsung Foundry’s 8nm process — which is the same as Nvidia Ampere. This chip focuses on improved ray tracing cores, faster memory and AI performance. With an Ampere chip and a reported 12GB of RAM, the Switch 2 could employ Nintendo’s take on DLSS or Nvidia’s upscaling technology.
Recently, Nintendo presented a patent that details a trained neuronal network that can decorate a 540p symbol to 1080p or a 720p to 4K symbol. This would be the equivalent of the performance mode DLSS 2. 0 and the ultra performance mode, respectively. It seems that the scale characteristics are disabled by default when the hand is sound in the battery and allowed when they connect to the food. The patent suggests that it can allow this generation when switch 2 is not subscribed, in fact drains the life of the battery.
We cannot say that this happens immediately. After all, the corporations made patents all the time to ensure that the competition did not overcome them. However, assembling the parties, it is not unreasonable to believe that Switch 2 can provide a generation of scale that helps its games seem net on 4K television when the formula is anchored. In fact, this would inspire other skeptical people like me to take into account at least obtain the 2. Of course, the graphics are not everything, but they are important.
The Nintendo 2 switch showed that it will be compatible backwards. If the formula uses any form of AI displacement and frame spices, it makes me wonder if the oldest switch games will get a graphic spice. Yes, Zelda’s legend: Breath of the Wild and his sequel have an exclusive art style, however, it is difficult to appreciate it due to the low solution and the spotted persecution. If original switch games get a graphic spice and persecution in Switch 2, it would be difficult for me to rule out the console.
The Nintendo Switch 2 hasn’t been officially released, so we have to take everything we’ve heard about it with a healthy dose of skepticism. However, if Nintendo’s upcoming system does indeed feature a form of DLSS technology, it should be more appealing to folks who aren’t die-hard Nintendo fans.
Hopefully Nintendo can deliver a device seen on fashion televisions and monitors. If so, log in to me!
Tony is a PC editor in the Tom guide that covers laptops, tablets, windows and iOS. During his hours without hours, Tony likes to read comics, play video games, read speculative fiction novels and spend too much time on X / Twitter. Their activities that are not associated are to attend Hard Rock / Heavy Metal concerts and move on to New York bars with friends and colleagues. His paintings gave the impression in publications such as MAG, Mag PC and independent games.
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