8th Wall offers AR/VR developers new features and tools

Missed a gamesBeat Summit 2022 session? All sessions are available to stream now. Look now.

Niantic’s all-in-one on Metaverse with subscription plans, monetization tools, and discovery features from the 8th Wall platform.

Niantic acquired 8th Wall last March. 8th Wall’s Reality Engine was introduced in 2021 and allows web-based augmented truth reports to run on a host of iOS and Android devices, computers, tablets, and AR and VR headsets.

The acquisition allowed Niantic its Lightship progression platform, which allows other developers to work on creating games aimed at augmented truth and virtual truth, such as Pokemon Go and Ingress. Lightship offers the ability to come with 3 main features: real-time mapping, allowing elements to interact with real word places and multiplayer sharing features.

Niantic is now launching new subscription levels to make 8th Wall’s full diversity of equipment more affordable.

MetaBeat 2022

MetaBeat will bring combined metaverse thought leaders to give recommendations on what generation will be like the way all industries talk and do business October 3-4 in San Francisco, California.

The first subscription tier is the Starter plan, priced at $9. 99/month. Developers who decide on this plan can create an unlimited number of WebAR and WebVR projects with 8th Wall’s cloud editor. They can then publish their internet programs on 8th Wall’s global hosting services.

The Plus plan costs $49/month. It builds on the features that were had in the previous plan and offers more flexibility for developers to share their web applications. In addition, plan subscribers get access to direct assignment URLs, embeddable AR, and progressive web apps. They can also attach tradition domains. The Plus plan is for developers who are finding good fortune with their AR and VR apps and need to grow their user base.

“Today’s launch is a direct reaction to the developing call we’ve heard from the ecosystem of developers who need to use the 8th Wall platform to create interactive WebAR and WebVR content,” said Erik Murphy-Chutorian of Niantic. By equipping developers with new equipment to distribute and monetize their AR and VR internet applications, developers are well placed to build a successful business with the 8th Wall platform. “

8th Wall Payments is also presented along with subscriptions. It’s a set of equipment that allows developers to upload secure invoices to their apps. Developers can use the paid module available in the cloud editor to seamlessly upload products to purchase into their project. The 8th Wall Payments API makes invoices easy, allowing developers to collect and obtain invoices securely.

The payment module will also have the option to load an assignment access pass at launch. It will be to offer users paid access to express AR or VR content for a limited time. Developers can use the feature for things like tickets to a holographic concert. or art exhibition.

Or more worried like a week-long AR scavenger hunt.

8th Wall also acts as a prominent portal for published applications. It is already the main destination for detecting WebAR content. It also offers QR. 8 codes (non-public 8th Wall QR codes), as well as short links 8th. io. Users can also use it to integrate WebAR into existing Websites.

Now developers will have their own public profile page on 8th Wall. These profiles act as portfolios that partner agencies can explore. It streamlines the procedure for developers who protect trademark paints from all over the world. It’s not just for established developers, either; academics and independent developers will also have access to it.

“The internet is undergoing a huge transformation and augmented truth plays a key role in its evolution into the metaverse,” said Tom Emrich of Niantic, “Achieving this long term will only be imaginable through developers and they want resilient teams not only to create content, but also to help them succeed. The 8th Wall platform provides developers with this holistic set of tools for WebAR and WebVR development.

GamesBeat’s credo in covering the gaming industry is “where the hobby meets the business. “What does that mean? We need to tell you how much you care about the news, not only as a decision maker in a game studio, but also as a gaming fan. Whether you’re reading our articles, listening to our podcasts, or watching our videos, GamesBeat will you be informed more about the industry and have interaction with it?Learn more about membership.

Leave a Comment

Your email address will not be published. Required fields are marked *